I love indie games. There is something to be said about a game that is created out of passion for the genre instead of for a mere paycheck. This is part of why Unspoken Chronicles: Nora caught my eye.
The game is about a young Norse girl named Nora who finds herself on a great adventure despite the fact that she is the timidest of her people. The story used Norse mythology to build what looks to be an enchanting world. The Kickstarter for Unspoken Chronicles boasts four different gameplay styles: platforming, stealth, puzzle solving, and fighting. I find the idea of a Viking who is a coward to be intriguing and I like how the creators used that concept I their gameplay. Nora was given a sword named Gungnir but she doesn’t really use it in combat because of her ineffectiveness at combat. I’m excited to see how this will play out in the game.
The art style is another part of what attracted me to Unspoken Chronicles. When I first saw it, I thought it was going to be a point and click because it has beautiful scenery and art style are reminiscent of Daedalic Studios. The colors are rich and the scenery is all well-defined. Though the game may not be completely finished it is clear that the characters, especially Nora, are fully realized.